# Latest Releases

## v1.2.0

* Added Vector4 support.
* You can now optionally pass a default value for each special loading method.
* Added a way to check if a save file has any saved data.

## v1.1.2

* Fixed bugs that were causing the SaveStorage to be required.

## v1.1.1

* Fixed a bug causing ESave to use Base64 encoding when ASCII is required.

## v1.1.0

* Slightly improved custom class saving/loading

## v1.0.9

* Fixed a bug causing encryption to fail sometimes.

## v1.0.8

* Added the ability to delete save files
* Other minor improvements

## v1.0.7

* Fixed a bug causing the initial creation of a save file to not work
* Minor improvements

## v1.0.6

* Improved saving of colors
* Small bug fix

## v1.0.5

* Improved saving of vectors and quaternions

## v1.0.4

* Updated offline doc
* Minor bug fix

## v1.0.3

* Fixed a bug causing Newtonsoft JSON installer to not popup upon installation

## v1.0.2

* Added an option to save and load data in the background
* Fixed a bug causing the save file setup component to not show up correctly when entering play mode

## v1.0.1

* Added object initialization support for SaveFileSetupData
* Added an infinite saves example scene
* Deleted save files will not cause errors anymore

## v1.0.0

Initial release of ESave.


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